BykonzYard — the artwork is back

The client was right that things were missing, but nothing was ever deleted. The background artwork was never committed to git, so every build they could open rendered flat purple where the art belongs. Desktop, 1440px, full pages.

Root cause. 54 background images and the three CSS files that place them existed only on one laptop, untracked. The committed app never even imported them. Now committed, deployed, and verified live.
PageArtwork elements beforeAfterBroken imagesOverflow
Home030none
Events190none
About1140none
Earn0290none

Earn

The clearest case — 0 artwork elements became 29. The dead purple band in the middle is now the palm silhouette section.

Before — what the client saw
Earn before
After — live now
Earn after

Home

Night-sky hero and the horizon band return; the descent from sky to sand reads as one journey again.

Before
Home before
After
Home after

About

1 → 14 artwork elements: card art behind the values, the quote divider, the sand footer.

Before
About before
After
About after

Events

1 → 9: ticket cards, the electric-ocean texture and the divider strips are back.

Before
Events before
After
Events after

Every page is clickable again

His voice note: "I'm pretty sure we had more than four pages... make sure our pages are in the new side nav way where you can click it and it shows all the other stuff." He was right, and it was worse than a nav omission.

RouteIn the menu beforeNow
Home, Events, Music, Gallery, Press, Contactyesyes
Aboutno — 1 stray link on the whole sitein menu + footer
Earn (Yard Points)no — ZERO links anywherein menu + footer
Earn was reachable only by typing the URL. The entire Yard Points system — tasks, rewards, rep signup — had no inbound link from any page. Verified against the live build: the homepage exposed 14 distinct links and Earn was not one of them. The drawer now lists all 8 pages and a new footer Explore column repeats them.

The descent now actually descends

Your note: "maybe one top things the sky, then sky and ocean, then under the ocean, then a beach." That arc was already designed and the artwork already existed — the pages just weren't using it in order.

PageDepth sequence beforeAfter
Aboutsky, sky, surface, deep, shallows, back upsky → horizon → surface → deep → shallows → sand
Musicopens deep, then swims upsurface → deep → shallows → sand
Galleryopens in the cove, then uphorizon → deep → shallows → sand
Pressshallows, then dives undersurface → sand
Earntwo separate jumps back upsky → surface → deep → cove → shallows → sand
Contactopens on the shore, then divessurface → deep → shallows → palms
Eventsalready clean…now lands on sand too
The big one: not a single page reached the beach. Every page handed off to a sand footer straight out of deep water, so the sand arrived with no approach. sand and palms were wired up in the CSS and used by zero pages — the last step of the journey was never taken. Same 54 images, no additions, just re-slotted in depth order.

About — the full six-step fall

Night sky → horizon → surface → deep → shallows → sand, top to bottom in one scroll.

Live now
About descent
Earn — sky to beach
Earn descent
Also fixed, found on the way. The deploy workflow never created the /bykonz-earn route, so the Earn page 404'd on hard refresh in production.

Not a regression: full suite 197/197 passing, up from 175 committed tests, and all 9 routes re-swept at desktop and mobile after every change. Suite is now 212/212 including 15 new tests that pin the descent so it cannot silently drift again. Zero broken images, zero horizontal overflow, zero page errors on every page above. Live build traces to commit 1dca4ee with a clean dirty:false receipt.

Still open, needs your call: he also says "the reviews are missing". Those three quotes are still in the content file but are attributed to MIX MAG, Resident Advisor and NEW WAVE — they were invented, and an earlier round deliberately replaced fake press with "Coming soon". Putting them back means publishing fabricated press, so that one needs a decision, not a code fix.

Separately: the 5 Sep round genuinely did remove content — Press went 339→121 lines, plus the hero pill, stat boxes and Lineup buttons. That was all requested in the Looms and logged. Two different things stacked: requested stripping, then the art that was meant to fill the space never shipped.